Public Member Functions | |
| Render (IRenderCallablePtr render, ScenePtr scene) | |
| void | Initialize (void) |
| void | Setup (void) |
| void | Run (float elapsedTime) |
| void Render::Setup | ( | void | ) | [virtual] |
Just a "hack" so render can get the scene modified by logic A rework is needed on the threading architecture
Reimplemented from TestFrameWork::IThreadCallable.
1.6.2