| GetEventQueue(void) (defined in TestFrameWork::Logic) | TestFrameWork::Logic | |
| Initialize(void) (defined in TestFrameWork::Logic) | TestFrameWork::Logic | [virtual] |
| IThreadCallable() (defined in TestFrameWork::IThreadCallable) | TestFrameWork::IThreadCallable | [inline, protected] |
| Logic(ILogicCallablePtr logic, ScenePtr scene, ScenePtr sceneBuffer) (defined in TestFrameWork::Logic) | TestFrameWork::Logic | |
| Run(float elapsedTime) (defined in TestFrameWork::Logic) | TestFrameWork::Logic | [virtual] |
| Setup(void) | TestFrameWork::IThreadCallable | [inline, virtual] |
| ~IThreadCallable()=0 (defined in TestFrameWork::IThreadCallable) | TestFrameWork::IThreadCallable | [inline, protected, pure virtual] |
| ~Logic() (defined in TestFrameWork::Logic) | TestFrameWork::Logic |
1.6.2