\hypertarget{struct_test_frame_work_1_1_shader_file_desc}{
\section{TestFrameWork::ShaderFileDesc Struct Reference}
\label{struct_test_frame_work_1_1_shader_file_desc}\index{TestFrameWork::ShaderFileDesc@{TestFrameWork::ShaderFileDesc}}
}
\subsection*{Public Attributes}
\begin{DoxyCompactItemize}
\item 
\hypertarget{struct_test_frame_work_1_1_shader_file_desc_a1c24a279bd1bebde51e787e19f869bb9}{
std::wstring {\bfseries m\_\-fileName}}
\label{struct_test_frame_work_1_1_shader_file_desc_a1c24a279bd1bebde51e787e19f869bb9}

\item 
\hypertarget{struct_test_frame_work_1_1_shader_file_desc_a424f9a38ce5b6f20c8e6bae12dbcb755}{
OpenglShaderStage {\bfseries m\_\-stage}}
\label{struct_test_frame_work_1_1_shader_file_desc_a424f9a38ce5b6f20c8e6bae12dbcb755}

\end{DoxyCompactItemize}


The documentation for this struct was generated from the following file:\begin{DoxyCompactItemize}
\item 
src/TaskBasedFlockSim/OpenglShader.h\end{DoxyCompactItemize}
