\hypertarget{class_test_frame_work_1_1_opengl_shader}{
\section{TestFrameWork::OpenglShader Class Reference}
\label{class_test_frame_work_1_1_opengl_shader}\index{TestFrameWork::OpenglShader@{TestFrameWork::OpenglShader}}
}
\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
\hypertarget{class_test_frame_work_1_1_opengl_shader_a716baee880daf016d96655b0361539b5}{
{\bfseries OpenglShader} (const std::wstring \&shaderFile, OpenglShaderStage stage)}
\label{class_test_frame_work_1_1_opengl_shader_a716baee880daf016d96655b0361539b5}

\item 
\hypertarget{class_test_frame_work_1_1_opengl_shader_a37c96d2a0a619ef89967f1215d14f143}{
GLuint {\bfseries GetOpenglId} (void) const }
\label{class_test_frame_work_1_1_opengl_shader_a37c96d2a0a619ef89967f1215d14f143}

\item 
\hypertarget{class_test_frame_work_1_1_opengl_shader_adbe7df52554f07cb6373fbc52e949240}{
OpenglShaderStage {\bfseries GetStage} (void) const }
\label{class_test_frame_work_1_1_opengl_shader_adbe7df52554f07cb6373fbc52e949240}

\end{DoxyCompactItemize}


The documentation for this class was generated from the following files:\begin{DoxyCompactItemize}
\item 
src/TaskBasedFlockSim/OpenglShader.h\item 
src/TaskBasedFlockSim/OpenglShader.cpp\end{DoxyCompactItemize}
