\hypertarget{namespace_test_frame_work}{
\section{TestFrameWork Namespace Reference}
\label{namespace_test_frame_work}\index{TestFrameWork@{TestFrameWork}}
}
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_test_frame_work_1_1_application}{Application}
\item 
class \hyperlink{class_test_frame_work_1_1_app_window_listener}{AppWindowListener}
\item 
class \hyperlink{class_test_frame_work_1_1_camera}{Camera}
\item 
class \hyperlink{class_test_frame_work_1_1_exception}{Exception}
\item 
class \hyperlink{class_test_frame_work_1_1_geometry}{Geometry}
\item 
class \hyperlink{class_test_frame_work_1_1_i_custom_event}{ICustomEvent}
\item 
class \hyperlink{class_test_frame_work_1_1_i_logic_callable}{ILogicCallable}
\item 
class \hyperlink{class_test_frame_work_1_1_i_render_callable}{IRenderCallable}
\item 
class \hyperlink{class_test_frame_work_1_1_i_subsystems_allocator}{ISubsystemsAllocator}
\item 
class \hyperlink{class_test_frame_work_1_1_i_tab}{ITab}
\item 
class \hyperlink{class_test_frame_work_1_1_i_thread_callable}{IThreadCallable}
\item 
class \hyperlink{class_test_frame_work_1_1_i_user_event}{IUserEvent}
\item 
class \hyperlink{class_test_frame_work_1_1_i_user_event_listener}{IUserEventListener}
\item 
class \hyperlink{class_test_frame_work_1_1_i_window_listener}{IWindowListener}
\item 
class \hyperlink{class_test_frame_work_1_1_logic}{Logic}
\item 
class \hyperlink{class_test_frame_work_1_1_matrix4x4}{Matrix4x4}
\item 
class \hyperlink{class_test_frame_work_1_1_mouse_event}{MouseEvent}
\item 
class \hyperlink{class_test_frame_work_1_1_mouse_state}{MouseState}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_context}{OpenglContext}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_driver}{OpenglDriver}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_exception}{OpenglException}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_index_buffer}{OpenglIndexBuffer}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_last_error}{OpenglLastError}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_pixel_format}{OpenglPixelFormat}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_program}{OpenglProgram}
\item 
struct \hyperlink{struct_test_frame_work_1_1_shader_file_desc}{ShaderFileDesc}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_shader}{OpenglShader}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_texture}{OpenglTexture}
\item 
struct \hyperlink{struct_test_frame_work_1_1_vertex}{Vertex}
\item 
class \hyperlink{class_test_frame_work_1_1_opengl_vertex_buffer}{OpenglVertexBuffer}
\item 
class \hyperlink{class_test_frame_work_1_1_render}{Render}
\item 
class \hyperlink{class_test_frame_work_1_1_scene}{Scene}
\item 
class \hyperlink{class_test_frame_work_1_1_thread}{Thread}
\item 
class \hyperlink{class_test_frame_work_1_1_timer}{Timer}
\begin{DoxyCompactList}\small\item\em \hyperlink{class_test_frame_work_1_1_timer}{Timer} class provides services to measure the time. It's based on high performance counter. Create a timer object to start the counter. Get the elapsed time using ElapsedTime. \item\end{DoxyCompactList}\item 
class \hyperlink{class_test_frame_work_1_1_user_event_queue}{UserEventQueue}
\item 
class \hyperlink{class_test_frame_work_1_1_vector3}{Vector3}
\item 
class \hyperlink{class_test_frame_work_1_1_win32_last_error}{Win32LastError}
\begin{DoxyCompactList}\small\item\em Get formatted last error code of windows. \item\end{DoxyCompactList}\item 
class \hyperlink{class_test_frame_work_1_1_win32_window}{Win32Window}
\item 
class \hyperlink{class_test_frame_work_1_1_window}{Window}
\end{DoxyCompactItemize}
\subsection*{Typedefs}
\begin{DoxyCompactItemize}
\item 
\hypertarget{namespace_test_frame_work_a2fcf6e46e645a930e8185737d59aedf8}{
typedef std::vector$<$ \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} $>$ {\bfseries Positions}}
\label{namespace_test_frame_work_a2fcf6e46e645a930e8185737d59aedf8}

\item 
\hypertarget{namespace_test_frame_work_a554a61b9ccdcf462b779486402d8341a}{
typedef std::vector$<$ \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} $>$ {\bfseries Normals}}
\label{namespace_test_frame_work_a554a61b9ccdcf462b779486402d8341a}

\item 
\hypertarget{namespace_test_frame_work_ae37682724b0efe70464e28b67af8351a}{
typedef std::vector$<$ int $>$ {\bfseries Indices}}
\label{namespace_test_frame_work_ae37682724b0efe70464e28b67af8351a}

\item 
\hypertarget{namespace_test_frame_work_afd5204b638e68fdafe0b5dbefebc3f4e}{
typedef int {\bfseries CustomEventType}}
\label{namespace_test_frame_work_afd5204b638e68fdafe0b5dbefebc3f4e}

\item 
\hypertarget{namespace_test_frame_work_a6fb3e92b17a9802d067b09fda617ff63}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_i_custom_event}{ICustomEvent} $>$ {\bfseries ICustomEventPtr}}
\label{namespace_test_frame_work_a6fb3e92b17a9802d067b09fda617ff63}

\item 
\hypertarget{namespace_test_frame_work_a5497d05768bdbcbec20d4105bb9aff4b}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_i_logic_callable}{ILogicCallable} $>$ {\bfseries ILogicCallablePtr}}
\label{namespace_test_frame_work_a5497d05768bdbcbec20d4105bb9aff4b}

\item 
\hypertarget{namespace_test_frame_work_a0e5ea679ac63f7d667559ce51476203e}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_i_render_callable}{IRenderCallable} $>$ {\bfseries IRenderCallablePtr}}
\label{namespace_test_frame_work_a0e5ea679ac63f7d667559ce51476203e}

\item 
\hypertarget{namespace_test_frame_work_aa9024be0786d6cc5ceb16d760f4d9778}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_i_tab}{ITab} $>$ {\bfseries ITabPtr}}
\label{namespace_test_frame_work_aa9024be0786d6cc5ceb16d760f4d9778}

\item 
\hypertarget{namespace_test_frame_work_ac7c80c03a209359e6c375c4ab7482f15}{
typedef std::vector$<$ ITabPtr $>$ {\bfseries ITabVector}}
\label{namespace_test_frame_work_ac7c80c03a209359e6c375c4ab7482f15}

\item 
\hypertarget{namespace_test_frame_work_acd21818837beb93211240af6ed5f87f7}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_i_thread_callable}{IThreadCallable} $>$ {\bfseries IThreadCallablePtr}}
\label{namespace_test_frame_work_acd21818837beb93211240af6ed5f87f7}

\item 
\hypertarget{namespace_test_frame_work_ac62e32306c2a0376a376e3744ef30ffe}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_i_user_event}{IUserEvent} $>$ {\bfseries IUserEventPtr}}
\label{namespace_test_frame_work_ac62e32306c2a0376a376e3744ef30ffe}

\item 
\hypertarget{namespace_test_frame_work_a18dfc3bf90bfebd22f2aed426d98022d}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_logic}{Logic} $>$ {\bfseries LogicPtr}}
\label{namespace_test_frame_work_a18dfc3bf90bfebd22f2aed426d98022d}

\item 
\hypertarget{namespace_test_frame_work_a7e7530009e517fb18d09d713ce1c80d1}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_mouse_event}{MouseEvent} $>$ {\bfseries MouseEventPtr}}
\label{namespace_test_frame_work_a7e7530009e517fb18d09d713ce1c80d1}

\item 
\hypertarget{namespace_test_frame_work_a9e188376a792df2d2125e38a0c2a93d6}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_driver}{OpenglDriver} $>$ {\bfseries OpenglDriverPtr}}
\label{namespace_test_frame_work_a9e188376a792df2d2125e38a0c2a93d6}

\item 
\hypertarget{namespace_test_frame_work_a92718638eed97f731996a0cad17fa64a}{
typedef \hyperlink{class_test_frame_work_1_1_opengl_index_buffer}{OpenglIndexBuffer}$<$ int $>$ {\bfseries OpenglIndexBuffer32}}
\label{namespace_test_frame_work_a92718638eed97f731996a0cad17fa64a}

\item 
\hypertarget{namespace_test_frame_work_ab62a28a174af9c6e77140fe5af4b6470}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_index_buffer}{OpenglIndexBuffer32} $>$ {\bfseries OpenglIndexBuffer32Ptr}}
\label{namespace_test_frame_work_ab62a28a174af9c6e77140fe5af4b6470}

\item 
\hypertarget{namespace_test_frame_work_a38a97f9a90e3601fe6cc13cfecc21712}{
typedef boost::shared\_\-array$<$ int $>$ {\bfseries Indices32}}
\label{namespace_test_frame_work_a38a97f9a90e3601fe6cc13cfecc21712}

\item 
\hypertarget{namespace_test_frame_work_a2c8b6423f9d625047c9f0a9b018f368c}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_program}{OpenglProgram} $>$ {\bfseries OpenglProgramPtr}}
\label{namespace_test_frame_work_a2c8b6423f9d625047c9f0a9b018f368c}

\item 
\hypertarget{namespace_test_frame_work_a5b0afd75611f3abcc26709a6566d7284}{
typedef boost::weak\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_program}{OpenglProgram} $>$ {\bfseries OpenglProgramWeakPtr}}
\label{namespace_test_frame_work_a5b0afd75611f3abcc26709a6566d7284}

\item 
\hypertarget{namespace_test_frame_work_a02902b672b32e9b93ff1e1ec0aeba44a}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_shader}{OpenglShader} $>$ {\bfseries OpenglShaderPtr}}
\label{namespace_test_frame_work_a02902b672b32e9b93ff1e1ec0aeba44a}

\item 
\hypertarget{namespace_test_frame_work_a152994f1128650274bd05d32ff0dd5c1}{
typedef boost::shared\_\-array$<$ char $>$ {\bfseries TextureData}}
\label{namespace_test_frame_work_a152994f1128650274bd05d32ff0dd5c1}

\item 
\hypertarget{namespace_test_frame_work_a10ed740c9acbfd4546ec6079adcea8ca}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_texture}{OpenglTexture} $>$ {\bfseries OpenglTexturePtr}}
\label{namespace_test_frame_work_a10ed740c9acbfd4546ec6079adcea8ca}

\item 
\hypertarget{namespace_test_frame_work_a586e4ecfcae8ca9e8361965c90db0526}{
typedef boost::weak\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_texture}{OpenglTexture} $>$ {\bfseries OpenglTextureWeakPtr}}
\label{namespace_test_frame_work_a586e4ecfcae8ca9e8361965c90db0526}

\item 
\hypertarget{namespace_test_frame_work_afc99b2ebc878c814f7ac893b9775f9a2}{
typedef boost::shared\_\-array$<$ \hyperlink{struct_test_frame_work_1_1_vertex}{Vertex} $>$ {\bfseries Vertices}}
\label{namespace_test_frame_work_afc99b2ebc878c814f7ac893b9775f9a2}

\item 
\hypertarget{namespace_test_frame_work_a097f429c58d669c20f5153c7f456c736}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_opengl_vertex_buffer}{OpenglVertexBuffer} $>$ {\bfseries OpenglVertexBufferPtr}}
\label{namespace_test_frame_work_a097f429c58d669c20f5153c7f456c736}

\item 
\hypertarget{namespace_test_frame_work_a89a88e80b5d628a77e71e69489314a09}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_render}{Render} $>$ {\bfseries RenderPtr}}
\label{namespace_test_frame_work_a89a88e80b5d628a77e71e69489314a09}

\item 
\hypertarget{namespace_test_frame_work_ac8ce9061cfebb5b9be9a1ac698858e15}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_scene}{Scene} $>$ {\bfseries ScenePtr}}
\label{namespace_test_frame_work_ac8ce9061cfebb5b9be9a1ac698858e15}

\item 
\hypertarget{namespace_test_frame_work_aa5ba78f49ba4243f000d03245ef419d2}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_thread}{Thread} $>$ {\bfseries ThreadPtr}}
\label{namespace_test_frame_work_aa5ba78f49ba4243f000d03245ef419d2}

\item 
\hypertarget{namespace_test_frame_work_aa162e82cff05f1062b3fddb85c62c22c}{
typedef std::deque$<$ IUserEventPtr $>$ {\bfseries RawUserEventsQueue}}
\label{namespace_test_frame_work_aa162e82cff05f1062b3fddb85c62c22c}

\item 
\hypertarget{namespace_test_frame_work_a40e9d98632128fce12791e55e6e922d8}{
typedef boost::shared\_\-ptr$<$ \hyperlink{class_test_frame_work_1_1_window}{Window} $>$ {\bfseries WindowPtr}}
\label{namespace_test_frame_work_a40e9d98632128fce12791e55e6e922d8}

\end{DoxyCompactItemize}
\subsection*{Enumerations}
\begin{DoxyCompactItemize}
\item 
enum {\bfseries UserEventType} \{ {\bfseries Mouse}, 
{\bfseries Custom}
 \}
\item 
enum {\bfseries MouseButton} \{ \par
{\bfseries Left}, 
{\bfseries Middle}, 
{\bfseries Right}, 
{\bfseries Wheel}, 
\par
{\bfseries None}
 \}
\item 
enum {\bfseries OpenglPrimitive} \{ {\bfseries Triangles}
 \}
\item 
enum {\bfseries OpenglVersion} \{ \par
{\bfseries OpenglVersion\_\-2\_\-0}, 
{\bfseries OpenglVersion\_\-2\_\-1}, 
{\bfseries OpenglVersion\_\-3\_\-0}, 
{\bfseries OpenglVersion\_\-3\_\-1}, 
\par
{\bfseries OpenglVersion\_\-3\_\-2}
 \}
\item 
enum {\bfseries OpenglShaderStage} \{ {\bfseries VertexStage}, 
{\bfseries FragmentStage}
 \}
\item 
enum {\bfseries OpenglTextureFormat} \{ \par
{\bfseries Red}, 
{\bfseries RGB}, 
{\bfseries RGB32F}, 
{\bfseries RGBA}, 
\par
{\bfseries RGBA32F}
 \}
\item 
enum {\bfseries OpenglTextureFilter} \{ {\bfseries Nearest}, 
{\bfseries Linear}
 \}
\item 
enum {\bfseries OpenglTextureEdgeValue} \{ \par
{\bfseries Repeat}, 
{\bfseries MirroredRepeat}, 
{\bfseries ClampToEdge}, 
{\bfseries ClampToBorder}, 
\par
{\bfseries Clamp}
 \}
\end{DoxyCompactItemize}
\subsection*{Functions}
\begin{DoxyCompactItemize}
\item 
\hypertarget{namespace_test_frame_work_a5d8d642cd65f9f53dde6b28cfdd964bc}{
void {\bfseries OnGLErrorThrowException} (void)}
\label{namespace_test_frame_work_a5d8d642cd65f9f53dde6b28cfdd964bc}

\item 
std::string \hyperlink{namespace_test_frame_work_a9881830c443320a80a72a2e686af07d8}{ConvertUTF16ToUTF8} (const std::wstring \&utf16String)
\item 
std::wstring \hyperlink{namespace_test_frame_work_a9091bdaadd716c0ce3f3a735ef6c3188}{ConvertUTF8ToUTF16} (const std::string \&utf8String)
\item 
\hypertarget{namespace_test_frame_work_afb1c9fd91dacef23f78e3a1995c1eee1}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries operator+} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV)}
\label{namespace_test_frame_work_afb1c9fd91dacef23f78e3a1995c1eee1}

\item 
\hypertarget{namespace_test_frame_work_a78da1c80a2322518b9a8363a260596ad}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries operator-\/} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV)}
\label{namespace_test_frame_work_a78da1c80a2322518b9a8363a260596ad}

\item 
\hypertarget{namespace_test_frame_work_a43c936580beeca83bb63dfaf3a1f10fe}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries operator$\ast$} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV)}
\label{namespace_test_frame_work_a43c936580beeca83bb63dfaf3a1f10fe}

\item 
\hypertarget{namespace_test_frame_work_aea56ed53c13b72b87e9db0220a8540c7}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries operator$\ast$} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, float k)}
\label{namespace_test_frame_work_aea56ed53c13b72b87e9db0220a8540c7}

\item 
\hypertarget{namespace_test_frame_work_a2af70a64c9c055fbd36317cce96e3d95}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries operator$\ast$} (float k, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV)}
\label{namespace_test_frame_work_a2af70a64c9c055fbd36317cce96e3d95}

\item 
\hypertarget{namespace_test_frame_work_abce87a9820333f2d80bb3915a7b9b8ce}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries Interpolate} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV, float k)}
\label{namespace_test_frame_work_abce87a9820333f2d80bb3915a7b9b8ce}

\item 
\hypertarget{namespace_test_frame_work_abf2d483e0f28efdbda2a4ef20fa493e7}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries Max} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV)}
\label{namespace_test_frame_work_abf2d483e0f28efdbda2a4ef20fa493e7}

\item 
\hypertarget{namespace_test_frame_work_a36b2081e450e1f1fc9a6e169e8e0cf42}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries Truncate} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&leftV, const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&rightV)}
\label{namespace_test_frame_work_a36b2081e450e1f1fc9a6e169e8e0cf42}

\item 
\hypertarget{namespace_test_frame_work_a54693efbcc280bf66bdb89f16d9f38b7}{
\hyperlink{class_test_frame_work_1_1_vector3}{Vector3} {\bfseries Normalize} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&vector)}
\label{namespace_test_frame_work_a54693efbcc280bf66bdb89f16d9f38b7}

\item 
\hypertarget{namespace_test_frame_work_a7436c68f1ff2cf4fb1cac1bcd96b155f}{
bool {\bfseries IsFinite} (const \hyperlink{class_test_frame_work_1_1_vector3}{Vector3} \&vector)}
\label{namespace_test_frame_work_a7436c68f1ff2cf4fb1cac1bcd96b155f}

\end{DoxyCompactItemize}


\subsection{Detailed Description}
Copyright (c) 2010 Ruben Penalva. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Copyright (c) 2010 Ruben Penalva. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. TODO
\begin{DoxyItemize}
\item Draw screen space text
\end{DoxyItemize}

Copyright (c) 2010 Ruben Penalva. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. TODO
\begin{DoxyItemize}
\item Double buffer
\end{DoxyItemize}

Copyright (c) 2010 Ruben Penalva. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. TODO
\begin{DoxyItemize}
\item Mouse listener (think how its going to interact with the scene!!!) 
\end{DoxyItemize}

\subsection{Function Documentation}
\hypertarget{namespace_test_frame_work_a9881830c443320a80a72a2e686af07d8}{
\index{TestFrameWork@{TestFrameWork}!ConvertUTF16ToUTF8@{ConvertUTF16ToUTF8}}
\index{ConvertUTF16ToUTF8@{ConvertUTF16ToUTF8}!TestFrameWork@{TestFrameWork}}
\subsubsection[{ConvertUTF16ToUTF8}]{\setlength{\rightskip}{0pt plus 5cm}std::string TestFrameWork::ConvertUTF16ToUTF8 (const std::wstring \& {\em utf16String})}}
\label{namespace_test_frame_work_a9881830c443320a80a72a2e686af07d8}


Getting the required size

Converting \hypertarget{namespace_test_frame_work_a9091bdaadd716c0ce3f3a735ef6c3188}{
\index{TestFrameWork@{TestFrameWork}!ConvertUTF8ToUTF16@{ConvertUTF8ToUTF16}}
\index{ConvertUTF8ToUTF16@{ConvertUTF8ToUTF16}!TestFrameWork@{TestFrameWork}}
\subsubsection[{ConvertUTF8ToUTF16}]{\setlength{\rightskip}{0pt plus 5cm}std::wstring TestFrameWork::ConvertUTF8ToUTF16 (const std::string \& {\em utf8String})}}
\label{namespace_test_frame_work_a9091bdaadd716c0ce3f3a735ef6c3188}


Getting the required size

Converting 