\documentclass[a4paper]{book}
\usepackage{a4wide}
\usepackage{makeidx}
\usepackage{graphicx}
\usepackage{multicol}
\usepackage{float}
\usepackage{listings}
\usepackage{color}
\usepackage{textcomp}
\usepackage{alltt}
\usepackage{times}
\usepackage{ifpdf}
\ifpdf
\usepackage[pdftex,
            pagebackref=true,
            colorlinks=true,
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\else
\usepackage[ps2pdf,
            pagebackref=true,
            colorlinks=true,
            linkcolor=blue,
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           ]{hyperref}
\usepackage{pspicture}
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\usepackage[utf8]{inputenc}
\usepackage{doxygen}
\lstset{language=C++,inputencoding=utf8,basicstyle=\footnotesize,breaklines=true,breakatwhitespace=true,tabsize=8,numbers=left }
\makeindex
\setcounter{tocdepth}{3}
\renewcommand{\footrulewidth}{0.4pt}
\begin{document}
\hypersetup{pageanchor=false}
\begin{titlepage}
\vspace*{7cm}
\begin{center}
{\Large Gpu Curve Render Test }\\
\vspace*{1cm}
{\large Generated by Doxygen 1.6.2}\\
\vspace*{0.5cm}
{\small Tue Jun 8 23:44:35 2010}\\
\end{center}
\end{titlepage}
\clearemptydoublepage
\pagenumbering{roman}
\tableofcontents
\clearemptydoublepage
\pagenumbering{arabic}
\hypersetup{pageanchor=true}
\chapter{Todo List}
\label{todo}
\hypertarget{todo}{}
\input{todo}
\chapter{Namespace Index}
\input{namespaces}
\chapter{Class Index}
\input{hierarchy}
\chapter{Class Index}
\input{annotated}
\chapter{Namespace Documentation}
\input{namespace_task_based_flock_sim}
\include{namespace_test_frame_work}
\chapter{Class Documentation}
\input{class_test_frame_work_1_1_application}
\include{class_test_frame_work_1_1_app_window_listener}
\include{class_test_frame_work_1_1_camera}
\include{class_test_frame_work_1_1_exception}
\include{class_task_based_flock_sim_1_1_flock}
\include{class_task_based_flock_sim_1_1_flock_task}
\include{class_test_frame_work_1_1_geometry}
\include{class_test_frame_work_1_1_i_custom_event}
\include{class_test_frame_work_1_1_i_logic_callable}
\include{class_test_frame_work_1_1_i_render_callable}
\include{class_test_frame_work_1_1_i_subsystems_allocator}
\include{class_test_frame_work_1_1_i_tab}
\include{class_task_based_flock_sim_1_1_i_task}
\include{class_test_frame_work_1_1_i_thread_callable}
\include{class_test_frame_work_1_1_i_user_event}
\include{class_test_frame_work_1_1_i_user_event_listener}
\include{class_test_frame_work_1_1_i_window_listener}
\include{class_test_frame_work_1_1_logic}
\include{class_test_frame_work_1_1_matrix4x4}
\include{class_test_frame_work_1_1_mouse_event}
\include{class_test_frame_work_1_1_mouse_state}
\include{class_test_frame_work_1_1_opengl_context}
\include{class_test_frame_work_1_1_opengl_driver}
\include{class_test_frame_work_1_1_opengl_exception}
\include{class_test_frame_work_1_1_opengl_index_buffer}
\include{class_test_frame_work_1_1_opengl_last_error}
\include{class_test_frame_work_1_1_opengl_pixel_format}
\include{class_test_frame_work_1_1_opengl_program}
\include{class_test_frame_work_1_1_opengl_shader}
\include{class_test_frame_work_1_1_opengl_texture}
\include{class_test_frame_work_1_1_opengl_vertex_buffer}
\include{class_test_frame_work_1_1_render}
\include{class_test_frame_work_1_1_scene}
\include{class_task_based_flock_sim_1_1_settings_tab}
\include{struct_test_frame_work_1_1_shader_file_desc}
\include{class_task_based_flock_sim_1_1_subsystems_allocator}
\include{class_task_based_flock_sim_1_1_task_context}
\include{class_task_based_flock_sim_1_1_test_logic}
\include{class_task_based_flock_sim_1_1_test_render}
\include{class_task_based_flock_sim_1_1_test_scene}
\include{class_test_frame_work_1_1_thread}
\include{class_task_based_flock_sim_1_1_thread_pool}
\include{class_test_frame_work_1_1_timer}
\include{class_test_frame_work_1_1_user_event_queue}
\include{class_task_based_flock_sim_1_1_value_changed_event}
\include{class_test_frame_work_1_1_vector3}
\include{struct_test_frame_work_1_1_vertex}
\include{class_test_frame_work_1_1_win32_last_error}
\include{class_test_frame_work_1_1_win32_window}
\include{class_test_frame_work_1_1_window}
\printindex
\end{document}
