| BeginFrame(void) | GpuQuadraticCurveRender::Render | |
| DrawLines(const std::vector< Line > &lines) | GpuQuadraticCurveRender::Render | |
| DrawPoints(const std::vector< Point > &points) | GpuQuadraticCurveRender::Render | |
| DrawQuadraticSpline(const std::vector< Point > &points) | GpuQuadraticCurveRender::Render | |
| DrawTriangles(const std::vector< Point > &points, const std::vector< int > &indices) | GpuQuadraticCurveRender::Render | |
| EndFrame(void) | GpuQuadraticCurveRender::Render | |
| GetPointSize(void) const | GpuQuadraticCurveRender::Render | |
| Initialize(int width, int height) | GpuQuadraticCurveRender::Render | |
| Render(void) | GpuQuadraticCurveRender::Render | |
| Reshape(int width, int height) | GpuQuadraticCurveRender::Render | |
| SetMaterial(float red, float green, float blue) | GpuQuadraticCurveRender::Render | |
| UnProjectScreenPoint(const Point &screenPoint, double &x, double &y, double &z) | GpuQuadraticCurveRender::Render | |
| ~Render(void) | GpuQuadraticCurveRender::Render |
1.5.9