#include <OpenglGpuProgram.h>
Public Member Functions | |
OpenglGpuProgram (const std::wstring &vertexShader, const std::wstring &pixelShader) | |
~OpenglGpuProgram (void) | |
Destructor. | |
GLint | getGlProgramId (void) const |
Gets gl program id. |
OpenglGpuProgram::OpenglGpuProgram | ( | const std::wstring & | vertexShader, | |
const std::wstring & | pixelShader | |||
) |
Constructor
vertexShader | path to vertex shader file | |
pixelShader | path to pixel shader file |
GLint OpenglGpuProgram::getGlProgramId | ( | void | ) | const |
Gets gl program id.