# GpuQuadraticCurveRender::Point Class Reference

It has two coordinates: x and y. More...

`#include <Point.h>`

List of all members.

## Public Member Functions
| Point (void)
| Constructor.
| Point (float x, float y)
| ~Point (void)
| Destructor.
bool | operator== (Point &point) const
Point & | operator+= (const Point &point)
Point & | operator/= (float i)
bool | CounterClockWise (const Point &b, const Point &c) const
| Gives orientation of three points.
## Public Attributes
float | m_x
| X coordinate.
float | m_y
| Y coordinate.

## Detailed Description

It has two coordinates: x and y.

## Constructor & Destructor Documentation

Point::Point | ( | float | x,
|  | float | y |
| ) |  |  |

Overloaded constructor

Parameters:

  | x | x coordinate
  | y | y coordinate

## Member Function Documentation

bool Point::CounterClockWise | ( | const Point & | b,
|  | const Point & | c |
| ) |  |  | const

Gives orientation of three points.

Parameters:

  | b |
  | c |

The documentation for this class was generated from the following files:

- src/GpuQuadraticCurveRender/Point.h
- src/GpuQuadraticCurveRender/Point.cpp