- Main Page
- Classes
- Files

- File List

# src/tests/2dRender/Window.h

Go to the documentation of this file.

    00001
    00002
    00003
    00004
    00005
    00006
    00007
    00008
    00009
    00010
    00011
    00012
    00013
    00014
    00015
    00016
    00017
    00018
    00019
    00020
    00025 #ifndef _WINDOW_H_
    00026 #define _WINDOW_H_
    00027
    00028 #include <string>
    00029 #include <vector>
    00030 #include "MenuEntry.h"
    00031
    00032 namespace GlutWrapper
    00033 {
    00034
    00035 class IRunner;
    00036 class IMouseListener;
    00037 class IKeyboardListener;
    00038 class IMenuListener;
    00039
    00040 class Window
    00041 {
    00042 public:
    00058         Window(int argc, char** argv, int positionX, int positionY,
    00059                    int width, int height, const std::string& windowName,
    00060                    IRunner* runner, const std::vector<MenuEntry>& menuEntries,
    00061                    IMenuListener* menuListener, bool idleRunning);
    00062
    00064         ~Window(void);
    00065
    00066 private:
    00068         static IRunner* m_runner;
    00069
    00071         static IMenuListener* m_menuListener;
    00072
    00074         Window(const Window&);
    00075
    00077         Window& operator=(const Window&);
    00078
    00090         void InitializeGlut(int argc, char** argv, int positionX, int positionY,
    00091                                                 int width, int height, const std::string& windowName,
    00092                                                 IRunner* runner, const std::vector<MenuEntry>& menuEntries,
    00093                                                 IMenuListener* menuListener, bool idleRunning);
    00094
    00096         static void DisplayFunc(void);
    00097
    00101         static void ReshapeFunc(int width, int height);
    00102
    00105         static void ProcessMenuEvents(int option);
    00106 };
    00107
    00108 }
    00109
    00110 #endif