Archive for the ‘Tests’ Category
Wednesday, April 20th, 2011
Features
- Ray marching of distance fields done on the Gpu inspired by IQ demo “Slisesix” and Shadertoy. The video shows two scenes rendered with a pixel shader: the simple scene showing basic distance fields and the more elaborated one, showing procedural distance fields and shading.
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Posted in Codepixel, Tests | 3 Comments »
Wednesday, June 9th, 2010
Features
- Flock simulation using tasks in order to keep busy all the cpu cores. It uses the Vista Pool Thread API to make a really simple wrap for send multiple tasks to the pool. The video shows how most of cpu cores (hardware threads) are not working under a heavy load of work with only one task in the pool. If the work is spread across multiple tasks, the video shows how all the cpu cores are busy.
Downloads
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Posted in Codepixel, Tests | No Comments »
Thursday, June 4th, 2009
Features
- Opengl based application showing quadratic curve rendered on the gpu with GLSL shaders using Charles Loop and Jim Blinn technique.
Downloads:
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Posted in Codepixel, Tests | No Comments »
Wednesday, May 27th, 2009
Features
- Opengl based application showing constrained delaunay triangulation of a given string by the user, using Triangle library and Freetype library.
Downloads:
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Posted in Codepixel, Tests | 2 Comments »